Star Citizen How To Quantum Travel
Equipment Considerations
Minimum requirements
Ships require a quantum drive in order to traverse the vast interplanetary distances in star systems. While some vehicles are not capable of quantum travel (such as the Argo MPUV and Kruger P-Serial), the vast majority of spacefaring ships do come manufacturing plant-equipped with a quantum drive.
Quantum drive specifications
The RSI Eos, a quantum drive institute equally standard equipment on many ships in the 'verse.
Not all breakthrough drives perform identically. Iii major considerations should be made when choosing a drive for your send:
Size classification
Each quantum drive falls into one of three size classes: Size 1, Size 2, and Size 3. Consult your mobiGlas Vehicle Loadout Manager app to determine your ship's quantum drive size class. You cannot install a quantum drive of a unlike size class than the one required by your send.
Prowl speed
Quantum cruise speeds are measured in meters per second (m/southward), only may also be listed in megameters per second (Mm/s) for better readability (1 megameter = ane,000 kilometers = one,000,000 meters). Alternatively, cruise speeds may too exist listed as a fraction of lite speed (c). Electric current quantum drive manufacturers offer drives with cruise speeds anywhere from 53.6 Mm/s (0.xviii c) to 283 Mm/south (0.94 c).
Fuel consumption
Quantum drives require quantum fuel to operate. As a general dominion, there is a tradeoff between cruise speeds and fuel consumption. If y'all wish to extend the maximum range of your ship, information technology may be worthwhile to invest in a slower quantum drive. Conversely, if you wish to reach your destinations faster, you may be willing to expend more fuel to exercise so.
Caution! Familiarize yourself with your ship'due south fuel tank capacity. Equipping a high-speed quantum drive may result in astringent reduction of your ship's maximum range. Practice not go stranded!
Road planning
Before taking off, familiarize yourself with the journeying you wish to embark upon by consulting the Starmap application on your mobiGlas.
- Zoom in and out with the mouse scroll wheel
- Double right-click to zoom all the way out to the system overview
- Rotate your view by clicking and holding downwardly the left mouse button
- Pan your view by clicking and holding downwards the correct mouse button
- To recenter the map on your electric current position, click the button with a circle surrounded by a target reticle, constitute at the height of the screen
When you're gear up to plot a trip:
- Select a destination by clicking directly on information technology
- To plot a trip to the selected destination, click the "Set up Route" button at the top
- To clear a currently plotted trip, click the "Articulate Route" button at the acme
Your quantum drive tin can only make straight-line jumps. As such, y'all may exist required to make multiple quantum jumps in society to reach your destination.
Note: You lot may consult your starmap at whatsoever fourth dimension, just you tin can only plot a trip while seated at the helm of a transport.
Advertizement hoc destination choice
Non all quantum jumps require the utilize of a plotted starmap course. Pilots may also cull their destination past spooling up the breakthrough bulldoze without a selected destination and aiming the ship at their destination marker. Markers come up in various shapes to distinguish the type of location they represent:
| Marker | Destination |
|---|---|
| | Quantum travel target |
| | Active quantum travel target |
| | Planet |
| | Moon |
| | Space station |
| | Betoken of interest in space |
| | Landing zone |
| | Surface outpost |
Starmap interface
Instance: Using the mobiGlas Starmap to plot a journey from HUR-L1 to Hurston's moon Ita.
The data box at the peak left displays important data relevant to your currently plotted journey:
- Current quantum fuel on lath of your ship
- Required breakthrough fuel to complete the plotted journeying
- A progress indicator, listing all the waypoints in the journey
- A time enroute indicator (the small-scale white number at the bottom right of the data box), which indicates the journey time in seconds
Once yous are satisfied with the parameters of your journey, yous may close your starmap application. The plotted journey will be synchronized with your send's on-board reckoner.
Earlier takeoff
Ensure y'all have enough quantum fuel on lath your ship to reach your destination or a refueling facility. To refuel your send while parked on a landing pad, remember your mobiGlas Vehicle Maintenance Services app, select "Refuel Quantum" on the correct side of the screen, click "Confirm", and monitor the refueling progress on your ship'southward HUD.
Preparing for the jump
Your transport'southward HUD will alert you in instance your path is obstructed. Mind this warning!
Quantum jumps cannot be fabricated through solid objects. Your ship's on-board calculator mostly recognizes obstructions and will prevent the execution of a jump. Still, verify your ship is clear of any obstacles before commencing your journey. Failure to do so may result in send damage and destruction, likewise as loss of life and property aboard.
Arrival considerations
You may wish to disable IFCS prowl fashion earlier showtime your journey. If left enabled, your ship will automatically accelerate after exiting the quantum leap. This could atomic number 82 to a collision if you arrive in front of an obstacle such as a space station or asteroid.
Marshal
Point your ship directly at the first waypoint marker, which will exist displayed on your HUD. Please be aware that this waypoint may be behind you.
Spool and calibrate
Your ship's HUD will reverberate its spooling and calibration condition with percentage indicators and progress bars.
In one case spooling and calibration are consummate and the send is ready to depart, your HUD will appear like this.
Spool up your breakthrough drive. By default, this tin can be done past tapping the "B" key. Your quantum drive will begin to spool upwardly, and spool-up progress will be indicated on the HUD. If your ship is properly aligned with your destination, the computer will besides begin to calibrate itself for the quantum spring. This progress can as well be followed on the HUD indicator.
The following atmospheric condition must be met before your transport can brainstorm the quantum jump:
- Sufficient fuel to reach the next waypoint
- Side by side waypoint is non obstructed
- Quantum drive spooled at 100%
- Scale at 100%
- Cooldown phase completed
- No active quantum enforcement device in the vicinity
Launch
Once all the atmospheric condition for a successful launch have been accomplished, yous may appoint your quantum bulldoze. By default, this can be done by pressing and property the "B" fundamental until the transport begins its journey.
Cruise
During cruise, your HUD will go along runway of the remaining distance in the current breakthrough jump
Your ship's autopilot will manage the jump once it begins and drop you lot out at your waypoint or destination by itself.
Circumspection! Pilots should remain at the captain of their ship for the elapsing of the trip to oversee ship performance and to take control in example of unforeseen interruptions or emergencies.
Should you require to make an emergency terminate during your breakthrough jump, you may exercise and then by switching off your ship'southward engines (default central: "I").
Arrival
Delight wait for the cooldown phase to complete before jumping to your adjacent destination.
Your quantum drive automatically enters a cooldown phase subsequently arriving at your waypoint or destination. During this time, you may spool and calibrate your quantum drive in preparation for the next leg of your journey, only you volition non exist able to engage your quantum drive until the cooldown phase has been completed.
To keep on your multi-waypoint journey, echo the steps as listed above, beginning with "Preparing for the bound".
Happy journeys!
Source: https://starcitizen.tools/Guide:Quantum_Travel

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